An innovative, multiplayer game that aims to disrupt the static approach to online learning, Civic Seed was developed by Tisch College to effectively and at scale prepare students for work in the community.

The interactive game guides students to access their own motives, values, and identities; consider the assets and characteristics of the communities where they work; and to collaborate in developing solutions. By completing the game, students receive a certificate that can be used as a qualification by community organizations, create a civic e-portfolio, and access a library of resources.

With a quarter of the content tailored specifically to Tufts’ host communities, Civic Seed is designed to be adapted to other organizations and institutions. Civic Seed was created in collaboration with the Engagement Game Lab at Emerson College with funding support from Bringing Theory to Practice.

Learning Outcomes

Civic Seed provides students with a basic level of preparation prior to civic engagement in communities, educating students about:

  1. The ways in which positive community change happens
  2. Successful approaches to challenges in a community
  3. How differences in race, culture, and socioeconomic status impact collaboration within communities and how to navigate these successfully
  4. An asset-based approach; that every community has strengths
  5. Approaching the campus/community relationship with mutual respect and reciprocity
  6. The importance of sustainability in community work
  7. The specific community in which a student will be engaged
  8. One’s own goals, values, and motivations for civic engagement
  9. Connections between coursework, career goals, and with civic engagement work

Exploring the world of Civic Seed

The game begins in world without color. Students must explore the world, gathering and reflecting on resources and working together to bring the color back. Resources include video interviews with students who have worked in a wide range of settings, as well as faculty and community partners. Civic Seed is divided into four levels:
Part 1. Looking Inward
Understanding one’s own motivations, goals, ethics and values in the context of a larger society, including reflection on intercultural, social, and socio-economic identities.

Part 2. Expanding Outward
Exploring the concepts of community partnerships and specifics about Tufts host communities

Part 3. Working Together
Reflecting on the ways in which intercultural, social, and socio-economic identities play a role in campus-community collaboration, along with developing practical skills and common goals.

Part 4. Looking Forward
Building upon your experience, evaluating it, sustaining it, and connecting with others.

The specifics

  • Up to 20 students can play the game at a time
  • The game takes 2-3 hours to complete and can be played all at once or over the duration of a week.
  • Students can play it in a group, such as a class or a student organization, or as individuals in their own space and timeframe

For more information

Contact Mindy Nierenberg, Senior Programs Manager at mindy.nierenberg@tufts.edu or 617-627-4159.